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Since the 1.14 update has been released the server has been suffering from performance issues. This can be boiled down to a number of factors including new players, high entitiy counts and large farms. When we initially set up Vanilla World: Reloaded we had only one thing in mind, sustainability and keeping the community alive.
Most nights now we have on average 20 players online, while this may not seem like a lot with the vast majority loading different chunks and rendering entities it has taken a performance toll on the server. I have spent countless hours investigating the root cause of the performance issues. We want to ensure that Vanilla World: Reloaded is enjoyable for all, one req...